://INSTRUMENTS / TIDE
start · breathe with the line · space = start/stop
REST
SWELL · CREST · WITHDRAW
UNDERTOW
PACE
WIND (still → gale)35%
VOLUME (distant → near)65%
HOW TO PLAY
you don't play tide — you breathe it. press start and follow the line: rising is the inhale, falling the exhale.
pace — calm is a long slow breath (~6/min feel), tidal is the default sea, slow stretches it further for deep work.
undertow — a low drone beneath the waves, tuned to om. hold it for grounding.
wind — the high hiss layered over the swell. still for inner work, gale for masking a loud room.
there is no note here, no scale, nothing to get right. the sea has never once been off-key. it only comes and goes, and the going was never a loss.
sculpted from noise — no recording, just shaped randomness, the way foam is.
the wave does not break. it returns to where it came from and calls it breaking.